![]() ![]() The fact that Activision has approved of a PC launch for the trilogy makes me wonder if they’d consider CTR after Crash 4 releases (Crash 4 may also end up on the PC)ģ. Sane trilogy already having a PC release, one that sold well since the platformer market on PC is not that large. Sane Trilogy (which is on PC btw) runs at 60 FPS, and it feels smooth and it’s super fun to play, which brings me to my next point ![]() As fun as it is, I’ve been bugged for a while with the game not coming on PC, and here’s my reasons why.ĬTR is capped at 30 FPS which feels incredibly slow, especially when you’re used to running DOOM Eternal at over 150 FPS consistently, so with a PC launch, the game would not only be able to achieve 60 FPS, but even higher if the frame rate is uncapped! The N. Gin Labs and Jungle Boogie, and unlocking interesting characters. I am primarily a PC player, I only got CTR 3 days ago after I bought a Switch and I’ve enjoyed the game a lot, getting 101% in Adventure Mode, cranking out time trials, including the dev times on N. With the news of Beenox officially announcing the end of CTR’s content cycle, it’s got me thinking about the benefits that would come from the game coming to PC ![]()
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